Black Hole Simulation
Welcome to the Black Hole Simulation documentation. This project is a C++ application that simulates a Schwarzschild black hole using ray tracing and General Relativity physics.
Key Features
- Relativistic Ray Tracing: Simulates the bending of light (gravitational lensing) near a massive object.
- Accretion Disk: Visualizes the matter swirling around the black hole.
- Spacetime Curvature: Interactive grid visualization of warped spacetime.
- GPU Acceleration: Utilizes OpenGL Compute Shaders for real-time performance.
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